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Created with Raphaël 2.2.027May252423222120191817161514131211109876543130Apr29282726252423222120191817161512111098543SVG with PILmoving TK into PILGL renderer to allow regular windowadding new SBB SVG stations and deadendsdemo...scene more railway realisticbug fixdemo.py check wether action==2 is valid, otherwise just random actionadded a print.out question : why will an agent not move, once he reach it's destination? May he have to move for passing.railway scenariorailway scenarioeditor alt + click removes all trans (rails) from cellbug fix in editor.py at agent rotateadded local observationMerge branch 'local_obs_implementation'fixed flake8 errorsfixed test fail for Global ObsMerge branch 'gettingstarteddocs41' into 'master'merge conflictslint fixesQTSVG renderer can resize and move the window to the screen center :-)updated documentation1st flatland worldfirst draft of training tutorial readyfixed indent issue with code blockcode block updatehalf baked version ;)demo.py is no simply workingdemo.py is no simply workingpart3 of getting started, new custom_obs and custom_rail examples, fixes to GlobalObsUpdate gettingstarted.rstUpdate gettingstarted.rstUpdate gettingstarted.rstaction_space and observation_space, issue #46editor support agent rotateMerge branch 'master' of ssh://gitlab.aicrowd.com/flatland/flatlandeditor2.py supports [w,h] gridsAdded simple training_example.py with random Agentmoved training scripts to baselines repo
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