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Created with Raphaël 2.2.029May2827252423222120191817161514131211109876543130Apr29282726252423222120191817161512111098543max frame rate can be set (demo.py)max frame rate can be set (demo.py)max frame rate can be set (demo.py)fix importPIL (tk window) position and sizeauto scale for PILauto scale for PILgot editor mostly working with PILSVGgot observation rendering working again in PILSVGadded test to load msgpack env and add agent_staticchanged target to iTarget (meaning int index of target)added colors to stations / targets.pil rendering bug fixdemo show all scenariosrendering: color fixbug fix in setRailAt has 3 parameters, but passed 4.added SVG stations / targetschanged renderer to use agent.old_position instead of actions,fixing merge and lint errorsMerge branch '38-jw-SBB-graphics'added -y to apt install. doh.added cairo deps to .gitlab-ci.ymladding pycairo to deps / reqsfix lint errors from mergeMerge branch '38-jw-SBB-graphics' of gitlab.aicrowd.com:flatland/flatland into 38-jw-SBB-graphicsfix import recordtypeSVG with PILmoving TK into PILGL renderer to allow regular windowadding new SBB SVG stations and deadendsdemo...scene more railway realisticbug fixdemo.py check wether action==2 is valid, otherwise just random actionadded a print.out question : why will an agent not move, once he reach it's destination? May he have to move for passing.railway scenariorailway scenarioeditor alt + click removes all trans (rails) from cellbug fix in editor.py at agent rotate
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