- Sep 30, 2019
-
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
- Sep 28, 2019
-
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
- Sep 27, 2019
-
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
changed behavior of fix transition. If only one inbound connection is found to empty cell, let cell be empty and instead fix the incoming line to a dead end in seperate step
-
Erik Nygren authored
-
Erik Nygren authored
removed possibility of more than two connection direction to and from the cities. In this manner we procude nicer and more realistic city infrastructures
-
Erik Nygren authored
-
Erik Nygren authored
added city boarder to as forbidden zone for inner city connection. This strictly seperates inner from outer connections. should help us to get nicer infrastructures.
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
- Sep 26, 2019
-
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
-
Erik Nygren authored
added possibility to limit number of edges of city with allowed connections changed number of parallel track changed number of connection points to be defined per side
-
- Sep 25, 2019
-
-
Erik Nygren authored
This however requires that we run the fix script after setting paths.
-
Erik Nygren authored
Now we first fix empty cells with incoming connections then we fix cells with rails and wrong transition maps.
-
Erik Nygren authored
-
Erik Nygren authored
fixed how a-start works. we can now force it to ignore illegal rail elements. This might be a bit dangerous as you need to fix them later one ( done in current code). Maybe better suggestions here!?
-
Erik Nygren authored
fixed how a-start works. we can now force it to ignore illegal rail elements. This might be a bit dangerous as you need to fix them later one ( done in current code). Maybe better suggestions here!?
-