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Commit d4b648b3 authored by hagrid67's avatar hagrid67
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updated editor to work with persistence. Modified test rail_env /...

updated editor to work with persistence.  Modified test rail_env / single_agent and re-enabled.  Added test_env_loop.pkl to go with the test.
parent 556875b0
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......@@ -14,13 +14,13 @@ from flatland.envs.agent_utils import EnvAgent
from flatland.envs.observations import TreeObsForRailEnv
from flatland.envs.rail_env import RailEnv
from flatland.envs.rail_generators import complex_rail_generator, empty_rail_generator, random_rail_generator
from flatland.envs.persistence import RailEnvPersister
class EditorMVC(object):
""" EditorMVC - a class to encompass and assemble the Jupyter Editor Model-View-Controller.
"""
def __init__(self, env=None, sGL="PIL", env_filename="temp.mpk"):
def __init__(self, env=None, sGL="PIL", env_filename="temp.pkl"):
""" Create an Editor MVC assembly around a railenv, or create one if None.
"""
if env is None:
......@@ -383,7 +383,7 @@ class Controller(object):
class EditorModel(object):
def __init__(self, env, env_filename="temp.mpk"):
def __init__(self, env, env_filename="temp.pkl"):
self.view = None
self.env = env
self.regen_size_width = 10
......@@ -624,12 +624,13 @@ class EditorModel(object):
def load(self):
if os.path.exists(self.env_filename):
self.log("load file: ", self.env_filename)
self.env.load(self.env_filename)
#self.env.load(self.env_filename)
RailEnvPersister.load(self.env, self.env_filename)
if not self.regen_size_height == self.env.height or not self.regen_size_width == self.env.width:
self.regen_size_height = self.env.height
self.regen_size_width = self.env.width
self.regenerate(None, 0, self.env)
self.env.load(self.env_filename)
RailEnvPersister.load(self.env, self.env_filename)
self.env.reset_agents()
self.env.reset(False, False)
......@@ -642,7 +643,8 @@ class EditorModel(object):
def save(self):
self.log("save to ", self.env_filename, " working dir: ", os.getcwd())
self.env.save(self.env_filename)
#self.env.save(self.env_filename)
RailEnvPersister.save(self.env, self.env_filename)
def save_image(self):
self.view.oRT.gl.save_image('frame_{:04d}.bmp'.format(self.save_image_count))
......
......@@ -8,7 +8,7 @@ from flatland.core.transition_map import GridTransitionMap
from flatland.envs.agent_utils import EnvAgent
from flatland.envs.observations import GlobalObsForRailEnv, TreeObsForRailEnv
from flatland.envs.predictions import ShortestPathPredictorForRailEnv
from flatland.envs.rail_env import RailEnv
from flatland.envs.rail_env import RailEnv, RailEnvActions
from flatland.envs.rail_generators import complex_rail_generator, rail_from_file
from flatland.envs.rail_generators import rail_from_grid_transition_map
from flatland.envs.schedule_generators import random_schedule_generator, complex_schedule_generator, schedule_from_file
......@@ -87,8 +87,8 @@ def test_save_load_mpk():
assert(agent1.target == agent2.target)
@pytest.mark.skip(reason="Some unfortunate behaviour here - agent gets stuck at corners.")
def test_rail_environment_single_agent():
#@pytest.mark.skip(reason="Some unfortunate behaviour here - agent gets stuck at corners.")
def test_rail_environment_single_agent(show=False):
# We instantiate the following map on a 3x3 grid
# _ _
# / \/ \
......@@ -96,34 +96,50 @@ def test_rail_environment_single_agent():
# \_/\_/
transitions = RailEnvTransitions()
cells = transitions.transition_list
vertical_line = cells[1]
south_symmetrical_switch = cells[6]
north_symmetrical_switch = transitions.rotate_transition(south_symmetrical_switch, 180)
south_east_turn = int('0100000000000010', 2)
south_west_turn = transitions.rotate_transition(south_east_turn, 90)
north_east_turn = transitions.rotate_transition(south_east_turn, 270)
north_west_turn = transitions.rotate_transition(south_east_turn, 180)
rail_map = np.array([[south_east_turn, south_symmetrical_switch,
south_west_turn],
[vertical_line, vertical_line, vertical_line],
[north_east_turn, north_symmetrical_switch,
north_west_turn]],
dtype=np.uint16)
rail = GridTransitionMap(width=3, height=3, transitions=transitions)
rail.grid = rail_map
rail_env = RailEnv(width=3, height=3, rail_generator=rail_from_grid_transition_map(rail),
schedule_generator=random_schedule_generator(), number_of_agents=1,
obs_builder_object=GlobalObsForRailEnv())
if False:
# This env creation doesn't quite work right.
cells = transitions.transition_list
vertical_line = cells[1]
south_symmetrical_switch = cells[6]
north_symmetrical_switch = transitions.rotate_transition(south_symmetrical_switch, 180)
south_east_turn = int('0100000000000010', 2)
south_west_turn = transitions.rotate_transition(south_east_turn, 90)
north_east_turn = transitions.rotate_transition(south_east_turn, 270)
north_west_turn = transitions.rotate_transition(south_east_turn, 180)
rail_map = np.array([[south_east_turn, south_symmetrical_switch,
south_west_turn],
[vertical_line, vertical_line, vertical_line],
[north_east_turn, north_symmetrical_switch,
north_west_turn]],
dtype=np.uint16)
rail = GridTransitionMap(width=3, height=3, transitions=transitions)
rail.grid = rail_map
rail_env = RailEnv(width=3, height=3, rail_generator=rail_from_grid_transition_map(rail),
schedule_generator=random_schedule_generator(), number_of_agents=1,
obs_builder_object=GlobalObsForRailEnv())
else:
rail_env, env_dict = RailEnvPersister.load_new("test_env_loop.pkl", "env_data.tests")
rail_map = rail_env.rail.grid
rail_env._max_episode_steps = 1000
_ = rail_env.reset(False, False, True)
liActions = [int(a) for a in RailEnvActions]
env_renderer = RenderTool(rail_env)
#RailEnvPersister.save(rail_env, "test_env_figure8.pkl")
for _ in range(50):
_ = rail_env.reset(False, False, True)
for _ in range(5):
#rail_env.agents[0].initial_position = (1,2)
_ = rail_env.reset(False, False, True)
# We do not care about target for the moment
agent = rail_env.agents[0]
......@@ -132,57 +148,68 @@ def test_rail_environment_single_agent():
# Check that trains are always initialized at a consistent position
# or direction.
# They should always be able to go somewhere.
assert (transitions.get_transitions(
rail_map[agent.position],
agent.direction) != (0, 0, 0, 0))
if show:
print("After reset - agent pos:", agent.position, "dir: ", agent.direction)
print(transitions.get_transitions(rail_map[agent.position], agent.direction))
# HACK - force it to appear somwhere we know is good.
agent.position = (1,2)
agent.direction = 0
#assert (transitions.get_transitions(
# rail_map[agent.position],
# agent.direction) != (0, 0, 0, 0))
agent.initial_position = initial_pos = agent.position
# HACK - force the direction to one we know is good.
#agent.initial_position = agent.position = (2,3)
agent.initial_direction = agent.direction = 0
valid_active_actions_done = 0
pos = initial_pos
if show:
print ("handle:", agent.handle)
#agent.initial_position = initial_pos = agent.position
valid_active_actions_done = 0
pos = agent.position
env_renderer.render_env(show=False)
if show:
env_renderer.render_env(show=show, show_agents=True)
time.sleep(0.01)
iStep = 0
while valid_active_actions_done < 6:
# We randomly select an action
action = np.random.randint(4)
action = np.random.choice(liActions)
#action = RailEnvActions.MOVE_FORWARD
_, _, _, _ = rail_env.step({0: action})
_, _, dict_done, _ = rail_env.step({0: action})
prev_pos = pos
pos = agent.position # rail_env.agents_position[0]
#print("action:", action, "pos:", pos, "prev:", prev_pos)
print("action:", action, "pos:", agent.position, "prev:", prev_pos, agent.direction)
print(dict_done)
if prev_pos != pos:
valid_active_actions_done += 1
iStep += 1
env_renderer.render_env(show=False)
#time.sleep(0.1)
if show:
env_renderer.render_env(show=show, show_agents=True, step=iStep)
time.sleep(0.01)
assert iStep < 100, "valid actions should have been performed by now - hung agent"
# After 6 movements on this railway network, the train should be back
# to its original height on the map.
assert (initial_pos[0] == agent.position[0])
#assert (initial_pos[0] == agent.position[0])
# We check that the train always attains its target after some time
for _ in range(10):
_ = rail_env.reset()
# JW - to avoid problem with random_schedule_generator.
rail_env.agents[0].position = (1,2)
rail_env.agents[0].direction = 0
done = False
# JW - to avoid problem with random_schedule_generator.
#rail_env.agents[0].position = (1,2)
iStep = 0
while iStep < 100:
# We randomly select an action
action = np.random.randint(4)
action = np.random.choice(liActions)
_, _, dones, _ = rail_env.step({0: action})
done = dones['__all__']
......@@ -190,6 +217,7 @@ def test_rail_environment_single_agent():
break
iStep +=1
assert iStep < 100, "agent should have finished by now"
env_renderer.render_env(show=show)
def test_dead_end():
......@@ -336,7 +364,7 @@ def test_rail_env_reset():
def main():
test_rail_environment_single_agent()
test_rail_environment_single_agent(show=True)
if __name__=="__main__":
main()
\ No newline at end of file
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