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yoogottamk
Flatland
Commits
84402e1c
Commit
84402e1c
authored
5 years ago
by
Erik Nygren
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updated custom_observation_example.py to highlight how we use predictors
and render custom obvsercations
parent
c94b0dbf
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2 changed files
examples/custom_observation_example.py
+121
-13
121 additions, 13 deletions
examples/custom_observation_example.py
flatland/envs/predictions.py
+3
-0
3 additions, 0 deletions
flatland/envs/predictions.py
with
124 additions
and
13 deletions
examples/custom_observation_example.py
+
121
−
13
View file @
84402e1c
import
random
import
time
import
numpy
as
np
from
flatland.envs.observations
import
TreeObsForRailEnv
from
flatland.core.env_observation_builder
import
ObservationBuilder
from
flatland.core.grid.grid_utils
import
coordinate_to_position
from
flatland.envs.generators
import
random_rail_generator
,
complex_rail_generator
from
flatland.envs.observations
import
TreeObsForRailEnv
from
flatland.envs.predictions
import
ShortestPathPredictorForRailEnv
from
flatland.envs.rail_env
import
RailEnv
from
flatland.utils.rendertools
import
RenderTool
...
...
@@ -86,20 +89,11 @@ class SingleAgentNavigationObs(TreeObsForRailEnv):
env
=
RailEnv
(
width
=
7
,
height
=
7
,
rail_generator
=
complex_rail_generator
(
nr_start_goal
=
10
,
nr_extra
=
1
,
min_dist
=
8
,
max_dist
=
99999
,
seed
=
0
),
number_of_agents
=
2
,
rail_generator
=
complex_rail_generator
(
nr_start_goal
=
10
,
nr_extra
=
1
,
min_dist
=
5
,
max_dist
=
99999
,
seed
=
0
),
number_of_agents
=
1
,
obs_builder_object
=
SingleAgentNavigationObs
())
obs
,
all_rewards
,
done
,
_
=
env
.
step
({
0
:
0
,
1
:
1
})
for
i
in
range
(
env
.
get_num_agents
()):
print
(
obs
[
i
])
env
=
RailEnv
(
width
=
50
,
height
=
50
,
rail_generator
=
random_rail_generator
(),
number_of_agents
=
1
,
obs_builder_object
=
SingleAgentNavigationObs
())
obs
,
all_rewards
,
done
,
_
=
env
.
step
({
0
:
0
})
obs
=
env
.
reset
()
env_renderer
=
RenderTool
(
env
,
gl
=
"
PILSVG
"
)
env_renderer
.
render_env
(
show
=
True
,
frames
=
True
,
show_observations
=
True
)
for
step
in
range
(
100
):
...
...
@@ -108,5 +102,119 @@ for step in range(100):
print
(
"
Rewards:
"
,
all_rewards
,
"
[done=
"
,
done
,
"
]
"
)
env_renderer
.
render_env
(
show
=
True
,
frames
=
True
,
show_observations
=
True
)
time
.
sleep
(
0.1
)
if
done
[
"
__all__
"
]:
break
env_renderer
.
close_window
()
class
ObservePredictions
(
TreeObsForRailEnv
):
"""
We use the provided ShortestPathPredictor to illustrate the usage of predictors in your custom observation.
We derive our observation builder from TreeObsForRailEnv, to exploit the existing implementation to compute
the minimum distances from each grid node to each agent
'
s target.
This is necessary so that we can pass the distance map to the ShortestPathPredictor
Here we also want to highlight how you can visualize your observation
"""
def
__init__
(
self
,
predictor
):
super
().
__init__
(
max_depth
=
0
)
self
.
observation_space
=
[
10
]
self
.
predictor
=
predictor
def
reset
(
self
):
# Recompute the distance map, if the environment has changed.
super
().
reset
()
def
get_many
(
self
,
handles
=
None
):
'''
Because we do not want to call the predictor seperately for every agent we implement the get_many function
Here we can call the predictor just ones for all the agents and use the predictions to generate our observations
:param handles:
:return:
'''
self
.
predictions
=
self
.
predictor
.
get
(
custom_args
=
{
'
distance_map
'
:
self
.
distance_map
})
self
.
predicted_pos
=
{}
for
t
in
range
(
len
(
self
.
predictions
[
0
])):
pos_list
=
[]
for
a
in
handles
:
pos_list
.
append
(
self
.
predictions
[
a
][
t
][
1
:
3
])
# We transform (x,y) coodrinates to a single integer number for simpler comparison
self
.
predicted_pos
.
update
({
t
:
coordinate_to_position
(
self
.
env
.
width
,
pos_list
)})
observations
=
{}
# Collect all the different observation for all the agents
for
h
in
handles
:
observations
[
h
]
=
self
.
get
(
h
)
return
observations
def
get
(
self
,
handle
):
'''
Lets write a simple observation which just indicates whether or not the own predicted path
overlaps with other predicted paths at any time. This is useless for the task of navigation but might
help when looking for conflicts. A more complex implementation can be found in the TreeObsForRailEnv class
Each agent recieves an observation of length 10, where each element represents a prediction step and its value
is:
- 0 if no overlap is happening
- 1 where n i the number of other paths crossing the predicted cell
:param handle: handeled as an index of an agent
:return: Observation of handle
'''
observation
=
np
.
zeros
(
10
)
# We are going to track what cells where considered while building the obervation and make them accesible
# For rendering
visited
=
set
()
for
_idx
in
range
(
10
):
# Check if any of the other prediction overlap with agents own predictions
x_coord
=
self
.
predictions
[
handle
][
_idx
][
1
]
y_coord
=
self
.
predictions
[
handle
][
_idx
][
2
]
# We add every observed cell to the observation rendering
visited
.
add
((
x_coord
,
y_coord
))
if
self
.
predicted_pos
[
_idx
][
handle
]
in
np
.
delete
(
self
.
predicted_pos
[
_idx
],
handle
,
0
):
# We detect if another agent is predicting to pass through the same cell at the same predicted time
observation
[
handle
]
=
1
# This variable will be access by the renderer to visualize the observation
self
.
env
.
dev_obs_dict
[
handle
]
=
visited
return
observation
# Initiate the Predictor
CustomPredictor
=
ShortestPathPredictorForRailEnv
(
10
)
# Pass the Predictor to the observation builder
CustomObsBuilder
=
ObservePredictions
(
CustomPredictor
)
# Initiate Environment
env
=
RailEnv
(
width
=
10
,
height
=
10
,
rail_generator
=
complex_rail_generator
(
nr_start_goal
=
5
,
nr_extra
=
1
,
min_dist
=
8
,
max_dist
=
99999
,
seed
=
0
),
number_of_agents
=
3
,
obs_builder_object
=
CustomObsBuilder
)
obs
=
env
.
reset
()
env_renderer
=
RenderTool
(
env
,
gl
=
"
PILSVG
"
)
# We render the initial step and show the obsered cells as colored boxes
env_renderer
.
render_env
(
show
=
True
,
frames
=
True
,
show_observations
=
True
,
show_predictions
=
False
)
action_dict
=
{}
for
step
in
range
(
100
):
for
a
in
range
(
env
.
get_num_agents
()):
action
=
np
.
random
.
randint
(
0
,
5
)
action_dict
[
a
]
=
action
obs
,
all_rewards
,
done
,
_
=
env
.
step
(
action_dict
)
print
(
"
Rewards:
"
,
all_rewards
,
"
[done=
"
,
done
,
"
]
"
)
env_renderer
.
render_env
(
show
=
True
,
frames
=
True
,
show_observations
=
True
,
show_predictions
=
False
)
time
.
sleep
(
0.5
)
This diff is collapsed.
Click to expand it.
flatland/envs/predictions.py
+
3
−
0
View file @
84402e1c
...
...
@@ -86,6 +86,9 @@ class ShortestPathPredictorForRailEnv(PredictionBuilder):
The prediction acts as if no other agent is in the environment and always takes the forward action.
"""
def
__init__
(
self
,
max_depth
):
self
.
max_depth
=
max_depth
def
get
(
self
,
custom_args
=
None
,
handle
=
None
):
"""
Called whenever get_many in the observation build is called.
...
...
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Click to expand it.
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