moving TK into PILGL renderer to allow regular window
moved test_play.py to use player.py rather than contrived tkplay.py trying to improve logic around gl.show() show param to renderEnv
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- examples/play_model.py 5 additions, 5 deletionsexamples/play_model.py
- examples/tkplay.py 1 addition, 2 deletionsexamples/tkplay.py
- flatland/envs/agent_utils.py 6 additions, 1 deletionflatland/envs/agent_utils.py
- flatland/utils/editor.py 8 additions, 2 deletionsflatland/utils/editor.py
- flatland/utils/graphics_layer.py 3 additions, 0 deletionsflatland/utils/graphics_layer.py
- flatland/utils/graphics_pil.py 29 additions, 3 deletionsflatland/utils/graphics_pil.py
- flatland/utils/rendertools.py 8 additions, 4 deletionsflatland/utils/rendertools.py
- tests/test_player.py 3 additions, 3 deletionstests/test_player.py
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