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Flatland / Flatland
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hagrid67 authored
Added PIL graphics - 5-10 times faster than MPL move adaptColor into GraphicsLayer change scatter size arg to s like MPL move clf, get_cmap up into GraphicsLayer added boolean "train" arg to ddqn step() to make running faster in player / editor add plotTreeObs - not finished. improved pixel scaling in editor (I hope) Made the agent background steps update a progress bar.
hagrid67 authoredAdded PIL graphics - 5-10 times faster than MPL move adaptColor into GraphicsLayer change scatter size arg to s like MPL move clf, get_cmap up into GraphicsLayer added boolean "train" arg to ddqn step() to make running faster in player / editor add plotTreeObs - not finished. improved pixel scaling in editor (I hope) Made the agent background steps update a progress bar.