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ashivani
Flatland
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658ea98c91e3c5805136d85539338e6a020f0e4d
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9
150_render_graph_d3js
155-return-malfunction-in-info
166-comma-missing-in-getting-started-doc-in-basic-usage-template
42-run-baselines-in-ci
62-increase-unit-test-coverage
getting-started-changes
master
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patch-1
spm/pre-release-refactor
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QT_Rendering
pre_agents_handles
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introduced cities and intersections. These will make up the sparse network. THen you can add trainstations to the cities and populate them with tasks for agents (start/target). Orientation of agents needs to be fixed. Also check for invalid transitions in cities and nodes needs to be implemented.
Merge branch '147_new_level_generator' of gitlab.aicrowd.com:flatland/flatland into 147_new_level_generator
introduced cities and intersections. These will make up the sparse network. THen you can add trainstations to the cities and populate them with tasks for agents (start/target). Orientation of agents needs to be fixed. Also check for invalid transitions in cities and nodes needs to be implemented.
feasible solution: OK?
bug fix in generator
bug fix in generator
bug fix in generator
agent and target placement
agent and target placement
agent and target placement
tests
realistic scene generator : done
realistic scene generator : done
checking that targets don't end up on a connecting rail
checking that targets don't end up on a connecting rail
still have to fix illegal transition objects and how to connect all agents to the closest node
First impementation of sparse rail generator.
bug fix: width,height random works
bug fix: width,height random works
first draft
updated malfunction behavior. Now a train can break at any point during its travel. We don't count number of stops anymore. This is to simulate more complex stochastic events.
Update generators.py
Merge branch 'master' into 'stochasticbreaking'
Merge branch '143_multi_speed_initialization' into 'master'
Merge branch '140_predictor_multi_speed' into 'master'
Merge branch 'master' into '140_predictor_multi_speed'
Merge branch '139_update_observation_multi_speed' into 'master'
testing that agents don't move in multi-speed setup
initial commit for speed tests and multi speed initialization. waiting for other merges first
initial commit for speed tests and multi speed initialization. waiting for other merges first
minor updates
typos and minor updates
updated malfunction test
added test for malfunction and updated malfunction initialization
updated poisson process for malfunction of agents
updated poisson process for malfunction of agents
Updated tree observation to take agent speed into account when checking for potential conlficts
flake8
stochastic breaking
first push stochastic breaking -- added flags to agents
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