diff --git a/flatland/envs/generators.py b/flatland/envs/generators.py index bf9679f9d7d467ec1962aac4466aaa1154e443b5..8fa40c8eb3fe74e3fab41cc16acc93cd134b391b 100644 --- a/flatland/envs/generators.py +++ b/flatland/envs/generators.py @@ -896,6 +896,17 @@ def realistic_rail_generator(nr_start_goal=1, seed=0, add_max_dead_end=4, two_tr agents_target = [] agents_direction = [] + for a in range(len(agents_positions)): + cell_transitions = grid_map.get_transitions(agents_positions[a][0], agents_positions[a][1], + agents_directions[a]) + if np.sum(cell_transitions) == 0: + agents_directions[a] += 2 + agents_directions[a] = agents_directions[a] % 4 + cell_transitions = grid_map.get_transitions(agents_positions[a][0], agents_positions[a][1], + agents_directions[a]) + if np.sum(cell_transitions): + print(a, "bug") + for a in range(min(len(agents_targets), num_agents)): t = np.random.choice(range(len(agents_targets))) d = agents_targets[t] @@ -1047,7 +1058,7 @@ def sparse_rail_generator(num_cities=100, num_intersections=10, num_trainstation 0, width - 1) while (station_x, station_y) in train_stations or (station_x, station_y) == node_positions[ - trainstation_node] or rail_array[(station_x, station_y)] != 0: + trainstation_node] or rail_array[(station_x, station_y)] != 0: station_x = np.clip( node_positions[trainstation_node][0] + np.random.randint(-node_radius, node_radius), 0,