diff --git a/examples/flatland_2_0_example.py b/examples/flatland_2_0_example.py index 7916c4e5057c5746b7d30d5ba2c9bfaab2d4b997..3ca6ab9d342c0b3a2907252264274899f8e519f7 100644 --- a/examples/flatland_2_0_example.py +++ b/examples/flatland_2_0_example.py @@ -30,7 +30,7 @@ speed_ration_map = {1.: 0.25, # Fast passenger train env = RailEnv(width=50, height=50, - rail_generator=sparse_rail_generator(num_cities=10, # Number of cities in map (where train stations are) + rail_generator=sparse_rail_generator(num_cities=2, # Number of cities in map (where train stations are) seed=1, # Random seed grid_mode=False, max_inter_city_rails=2, diff --git a/flatland/envs/rail_generators.py b/flatland/envs/rail_generators.py index ba12736f6d3ad241f6b323bf1ef7204b036e3668..a1205580d89df199fc23b0f9c038764b3984044c 100644 --- a/flatland/envs/rail_generators.py +++ b/flatland/envs/rail_generators.py @@ -753,7 +753,7 @@ def sparse_rail_generator(num_cities=5, grid_mode=False, max_inter_city_rails=4, tmp_direction = (out_direction - 1) % 4 while neighb_idx is None: neighb_idx = neighbours[tmp_direction] - tmp_direction = (out_direction + 1) % 4 + tmp_direction = (tmp_direction + 1) % 4 min_connection_dist = np.inf for dir in range(4): current_points = connection_points[neighb_idx][dir] @@ -946,7 +946,7 @@ def sparse_rail_generator(num_cities=5, grid_mode=False, max_inter_city_rails=4, if direction_set == 4: return closest_neighb - + print(closest_neighb) return closest_neighb def argsort(seq):