From ce5dc1a693626617099b057a7407f288f95be9fb Mon Sep 17 00:00:00 2001 From: MLErik <baerenjesus@gmail.com> Date: Wed, 25 Sep 2019 15:39:43 -0400 Subject: [PATCH] fixed how a-start works. we can now force it to ignore illegal rail elements. This might be a bit dangerous as you need to fix them later one ( done in current code). Maybe better suggestions here!? --- examples/flatland_2_0_example.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/flatland_2_0_example.py b/examples/flatland_2_0_example.py index 5c112434..4b55ac72 100644 --- a/examples/flatland_2_0_example.py +++ b/examples/flatland_2_0_example.py @@ -34,7 +34,7 @@ env = RailEnv(width=50, height=50, rail_generator=sparse_rail_generator(num_cities=10, # Number of cities in map (where train stations are) num_intersections=0, # Number of intersections (no start / target) - num_trainstations=50, # Number of possible start/targets on map + num_trainstations=100, # Number of possible start/targets on map min_node_dist=10, # Minimal distance of nodes node_radius=4, # Proximity of stations to city center num_neighb=3, # Number of connections to other cities/intersections -- GitLab