From 38f73b69f94c5530840768db1d3d3775374ff9a7 Mon Sep 17 00:00:00 2001
From: MLErik <baerenjesus@gmail.com>
Date: Thu, 26 Sep 2019 22:40:03 -0400
Subject: [PATCH] updated the way connected directions are chosen.

---
 examples/flatland_2_0_example.py | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/examples/flatland_2_0_example.py b/examples/flatland_2_0_example.py
index ab730a0a..91808839 100644
--- a/examples/flatland_2_0_example.py
+++ b/examples/flatland_2_0_example.py
@@ -32,10 +32,10 @@ speed_ration_map = {1.: 0.25,  # Fast passenger train
 
 env = RailEnv(width=50,
               height=50,
-              rail_generator=sparse_rail_generator(num_cities=9,  # Number of cities in map (where train stations are)
+              rail_generator=sparse_rail_generator(num_cities=11,  # Number of cities in map (where train stations are)
                                                    num_trainstations=50,  # Number of possible start/targets on map
-                                                   min_node_dist=15,  # Minimal distance of nodes
-                                                   node_radius=4,  # Proximity of stations to city center
+                                                   min_node_dist=8,  # Minimal distance of nodes
+                                                   node_radius=3,  # Proximity of stations to city center
                                                    seed=15,  # Random seed
                                                    grid_mode=False,
                                                    max_connection_points_per_side=2,
-- 
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