From ca42a665d331c9feb0f30eb1955df09c50f8ea15 Mon Sep 17 00:00:00 2001
From: hagrid67 <jdhwatson@gmail.com>
Date: Sat, 18 May 2019 17:11:32 +0100
Subject: [PATCH] added transparency / opacity with PIL. moved test_player.py
 to using PIL and tkinter instead of QT

---
 flatland/utils/rendertools.py | 11 -----------
 1 file changed, 11 deletions(-)

diff --git a/flatland/utils/rendertools.py b/flatland/utils/rendertools.py
index 4def953a..edfc704c 100644
--- a/flatland/utils/rendertools.py
+++ b/flatland/utils/rendertools.py
@@ -605,8 +605,6 @@ class RenderTool(object):
                                     "rot:", rotation,
                                 )
 
-
-
     def renderEnv(
         self, show=False, curves=True, spacing=False,
             arrows=False, agents=True, obsrender=True, sRailColor="gray", frames=False,
@@ -627,10 +625,6 @@ class RenderTool(object):
                             iSelectedAgent, action_dict)
             return
 
-        # cell_size is a bit pointless with matplotlib - it does not relate to pixels,
-        # so for now I've changed it to 1 (from 10)
-        cell_size = 1
-
         if type(self.gl) in (QTGL, PILGL):
             self.gl.beginFrame()
 
@@ -644,13 +638,8 @@ class RenderTool(object):
         # if oFigure is None:
         #    oFigure = self.gl.figure()
 
-
-
         env = self.env
 
-        # t1 = time.time()
-
-
         self.renderRail()
 
         # Draw each agent + its orientation + its target
-- 
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