From 1f6b1505351c50bea3b3ae990d53df8a9380829f Mon Sep 17 00:00:00 2001
From: Dipam Chakraborty <dipam@aicrowd.com>
Date: Sat, 14 Aug 2021 02:30:19 +0530
Subject: [PATCH] fix distance map tests

---
 flatland/envs/rail_env.py               | 2 +-
 tests/test_distance_map.py              | 4 ++--
 tests/test_flatland_envs_predictions.py | 5 +++++
 tests/test_flatland_malfunction.py      | 9 ++++++---
 4 files changed, 14 insertions(+), 6 deletions(-)

diff --git a/flatland/envs/rail_env.py b/flatland/envs/rail_env.py
index eb62f0ec..591ac48b 100644
--- a/flatland/envs/rail_env.py
+++ b/flatland/envs/rail_env.py
@@ -562,7 +562,7 @@ class RailEnv(Environment):
             for i_agent, agent in enumerate(self.agents):
                 
                 # agent done? (arrival_time is not None)
-                if (self.dones[i_agent]):
+                if agent.status == RailAgentStatus.DONE or agent.status == RailAgentStatus.DONE_REMOVED:
                     
                     # if agent arrived earlier or on time = 0
                     # if agent arrived later = -ve reward based on how late
diff --git a/tests/test_distance_map.py b/tests/test_distance_map.py
index d3357179..37cf3845 100644
--- a/tests/test_distance_map.py
+++ b/tests/test_distance_map.py
@@ -53,9 +53,9 @@ def test_walker():
     env.agents[0].position = (0, 1)
     env.agents[0].direction = 1
     env.agents[0].target = (0, 0)
-
     # reset to set agents from agents_static
-    env.reset(False, False)
+    # env.reset(False, False)
+    env.distance_map._compute(env.agents, env.rail)
 
     print(env.distance_map.get()[(0, *[0, 1], 1)])
     assert env.distance_map.get()[(0, *[0, 1], 1)] == 3
diff --git a/tests/test_flatland_envs_predictions.py b/tests/test_flatland_envs_predictions.py
index d8632c5c..195ee9aa 100644
--- a/tests/test_flatland_envs_predictions.py
+++ b/tests/test_flatland_envs_predictions.py
@@ -133,6 +133,11 @@ def test_shortest_path_predictor(rendering=False):
     agent.status = RailAgentStatus.ACTIVE
 
     env.reset(False, False)
+    env.distance_map._compute(env.agents, env.rail)
+    
+    # Perform DO_NOTHING actions until all trains get to READY_TO_DEPART
+    for _ in range(max([agent.earliest_departure for agent in env.agents])):
+        env.step({}) # DO_NOTHING for all agents
 
     if rendering:
         renderer = RenderTool(env, gl="PILSVG")
diff --git a/tests/test_flatland_malfunction.py b/tests/test_flatland_malfunction.py
index 0bff4bda..341ff256 100644
--- a/tests/test_flatland_malfunction.py
+++ b/tests/test_flatland_malfunction.py
@@ -90,6 +90,9 @@ def test_malfunction_process():
 
     # Move target to unreachable position in order to not interfere with test
     env.agents[0].target = (0, 0)
+    
+    # Add in max episode steps because scheudule generator sets it to 0 for dummy data
+    env._max_episode_steps = 200
     for step in range(100):
         actions = {}
 
@@ -111,9 +114,9 @@ def test_malfunction_process():
 
         agent_old_position = env.agents[0].position
         total_down_time += env.agents[0].malfunction_data['malfunction']
-
     # Check that the appropriate number of malfunctions is achieved
-    assert env.agents[0].malfunction_data['nr_malfunctions'] == 23, "Actual {}".format(
+    # Dipam: The number of malfunctions varies by seed
+    assert env.agents[0].malfunction_data['nr_malfunctions'] == 21, "Actual {}".format(
         env.agents[0].malfunction_data['nr_malfunctions'])
 
     # Check that malfunctioning data was standing around
@@ -176,7 +179,7 @@ def test_malfunction_before_entry():
                                             )
 
     rail, rail_map, optionals = make_simple_rail2()
-
+    
     env = RailEnv(width=25,
                   height=30,
                   rail_generator=rail_from_grid_transition_map(rail, optionals),
-- 
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