from agents import BaselineCombatAgent, BaselineForageAgent, RandomNeuralMMOAgent, BaselineRandomAgent, NeuralBaselineAgent class LocalEvaluationConfig: player_agents = [NeuralBaselineAgent] opponents = [] opponents += [BaselineForageAgent] * 50 opponents += [BaselineCombatAgent] * 45 opponents += [RandomNeuralMMOAgent] * 6 opponents += [BaselineRandomAgent] * 26